Five Nights in Freddy’s 3 is the next installment of the indie horror game set manufactured by Scott Cawthon. It’s been 30 years since the initial FNaF happened, along with the murders that happened there’d all but turned into a legend. In this match, you assumed the part of a security guard working at the night shift in Fazbear’s Fright, the terror attraction.
In the next match, your goal stays the same, endure from 12am to 6am through all 5 nights. Now, however, you are going to need to manage systems which could malfunction such as sound apparatus, camera system, and venting. If you continue using the camera program and sound apparatus then they will gradually begin to fail along with the venting will fail randomly.
Sound devices: in case it malfunctions you then will not have the ability to use it to lure Springtrap away.
Camera program: should malfunctioned, you will not have the ability to see where Springtrap is.
Ventilation: in case error, there is a possibility that you may begin hallucinating burnt-up illusions of animatronicsfrom prior games.
In the next match, you only really need to take care of the one animatronic called Springtrap while the remainder are only illusions. The only way to live would be to lure Springtrap off by using sound cues.